![]() ![]() Ultimate on Nintendo Switch (originally released on December 7th 2018 in Europe, North America, and Pastebin. GX2: Added permanent shader cache Everytime a previously unknown shader is loaded, the shader and all releated renderstate information cached in a file. 11c: internal: Reworked internal code that handles file paths to improve robustness when paths include unicode characters # New in 1. ![]() ![]() A list of various community hotspots for Cemu. Copy the sys and usr folders from dumpling/Online Files/mlc01 on your SD/USB device to the mlc01 Cemu 1. When CEMU boots a game, it will use the cached information to reconstruct all known shaders right away. ![]()
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